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Lord

(image)

There are few Marauders indeed that are of such skill that they receive the title Lord. A Marauder Lord is the strongest amongst his kin, and his fighting skills are constantly tested as many Marauders challenge his status as supreme champion of his tribe. His heroic deeds and charisma inspires other Marauders to fight harder for their tribe, and to battle until the death. Many 'civilized' generals have underestimated the Marauder Lord's wits and tactics, and paid for their mistake with their lives.

Special Notes: The leadership of this unit enables friendly units next to it to deal more damage in combat, though this only applies to units of below the leadership level.

Advances from: Jarl
Advances to:
Cost: 75
HP: 65
Movement: 6
XP: 100
Level: 3
Alignment: chaotic
IDMarauder Lord
Abilities: leadership
(image)sword
blade
16 - 3
melee
Resistances:
blade10%
pierce-10%
impact-10%
fire0%
cold20%
arcane0%
TerrainMovement CostDefense
بُسْتان الفُطر330%
تلال160%
ثلج250%
جبال260%
حائط كهف100100%
رمال140%
غابة150%
قرية160%
كهف120%
مستنقع330%
مياه ضحلة230%
مياه عميقة10020%
مَرْج140%
هاوِيَة100100%